stephan schütze
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sound designer
technical sound designer
location recordist




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sound design for film trailers

Nearly 25 years experience bringing game worlds to life, I love the details that make a world fun to explore and the audio is a critical element in supporting those details and making the players journey something special.

sound design for the love of it

Technical sound design is an important factor in creating dynamic audio environments. I first created dynamic sound events for PS2 projects and now I regularly design and create dynamic systems using the Wwise audio system or Unreal's native toolset.
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solium infernum

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Location recording is one of my greatest pleasures, capturing the sounds I am hunting or even better something unexpected and interesting is a key part of inspiring my sound design.  The craft of creating specific sounds to record almost feels like learning a new instrument as the sonic potential of an object can often take a significant investment of time to fully discover. 
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  • Home
    • Contact
  • Stephan Schütze
    • Biography
    • Scores
    • Music
    • Professional Services
  • Listen-Blog
  • Reel