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An award winning score for Jurassic Park: Operation Genesis and a continuing
association with Melbourne Symphony emphasizes Stephan Schütze's position as
Australia's principle orchestral composer for the games industry. In the five
years as Lead Audio Designer at Melbourne's BlueTongue Entertainment he has
worked on several premier titles and earned a reputation for excellence that
has spread worldwide.
A background of professional playing and extensive academic studies has
resulted in a mature approach to the writing and producing of musical works. Stephan
spent five years in The Australian Army Band Melbourne as a horn player, and
this combined with musical studies at both The Victorian College of the Arts
and Latrobe University provide a strong foundation as a composer.
A selection of short film scores, Taiko drumming and works for mobile phone
platforms adds to his composing experience. As a member of the Australian Guild
of Screen Composers and the Australian Fellowship of Composers, Stephan actively
pursues his interest in the Australian music industry.
His academic skills have also become widely regarded, with several articles
published including a paper in Organised Sound, a Cambridge University music
journal. Stephan has also presented lectures for The Australian Film Television
and Radio School, The Digital Media Fund and The Australian Game Developers
Conference.
2006
Composer/Sound Designer
| Barnyard |
PS2, Gamecube, PC |
| Nicktoons 06 |
PS2, Gamecube |
| First Eleven Football |
Mobile Phone |
2000 - 2006
Lead Audio Designer THQ Melbourne
2005
Composer/Sound Designer
| Nicktoons Unite |
PS2, Gamecube |
| Fairly Odd Parents |
Game Boy Advance |
| Need for Speed Underground |
Mobile Phone |
| Indy 500 |
Mobile Phone |
| Snood 2 |
Mobile Phone |
| Jumbuck Island |
Mobile Phone |
Film
| Silenced |
Director Jim Batt |
| Love is a Shotgun |
Director Jim Batt |
Speaker
Australian Film Television and Radio School, Sydney
"Storytelling: Interactivity, Sound & Music, AFTRS, Sydney"
Australian Film Television and Radio School, Melbourne
"Screen composition for computer games"
Australian centre for the moving image
"Music for film, TV and games"
Australian Game Developers' Conference
"Outsourcing audio vs in-house - The pros and cons"
Melbourne University
"Introduction to Composing for the Game Industry"
Industry membership
Australian Guild of screen composers
Fellowship of Australian Composers
2004
Composer/Sound Designer
| The Polar Express |
PS2, Gamecube, PC |
| Star Trek - The Cold Enemy |
Mobile Phone |
| Star Trek - The Birds of Prey |
Mobile Phone |
| Shaft |
Mobile Phone |
| Black Rain |
Mobile Phone |
| Ryan Giggs International |
Mobile Phone |
Film
| Magritte's Promise |
Directed by Nikki Johnson |
| A Brief Case of Anonymity |
Directed by Murray Lorden |
| Tambo Tombo |
Studio Easter Tokyo Japan |
Speaker
Australian Film Television and Radio School, Sydney
"Storytelling: Interactivity, Sound & Music"
Australian Film Television and Radio School, Melbourne
"Storytelling: Interactivity, Sound & Music"
Australian Game Developers Conference Melbourne
Continuum speculative fiction convention
Cinematic audio for all media
"So you want to make a computer game?"
Interview
Inside Film magazine - Dec/Jan 04/05 The Sound Game
2003
Composer/Sound Designer
| Jurassic Park Operation Genesis |
PS2, Xbox, PC |
Writer
Organised Sound volume 8 issue 02 August 2003 Cambridge University Press
The creation of an audio environment as part of a computer game world: the design for Jurassic Park - Operation Genesis on the XBOX™ as a broad concept for surround installation creation
Game Developer Magazine November 2003
Sound Principles "Be very, very quiet"
Award
Best Audio 2003, Australian Game Developers Conference
Jurassic Park Operation Genesis
2002
Composer/Sound Designer
| Starship Troopers Terran Ascendancy |
PC |
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